Every year, my friends and I create a Minecraft world. Typically around Christmas time, we’ll spend two weeks playing, and ultimately leave the world for dead in less than a month. This always frustrated me, as all of my hard “work” went out the window after a month. Only to repeat the same work every year.

This year, we’ve decided to create our “Forever World”, which likely won’t last until the end of time, but will at least last until we stop playing video games. This time around, we won’t be resetting. After all, it seems a bit silly to constantly restart a game that I’ve never truly finished. (Sure, technically beating the game is once the ender dragon dies, but true players know that A LOT more can be done after that).

I don’t really have many plans for this world, but I’m excited for it. It seems silly, but there’s something interesting about a world like this. You can’t just restart if you don’t like your house, you’ll have to tear it down. You can’t re-choose your seed, you’ll just have to explore deeper. I hope that it provides a nice twist to a game I love very much.

Here are some parts of Minecraft I think are fun: redstone war machines, new copper golems, creating banners with looms and dyes, villager trading, enterprise, industry, end busting

Here are some parts of Minecraft I think are scary: the Nether, fighting the Ender Dragon, Fighting the Wither, mining, caving in general, searching for the Nether fortress, lava

I can guarantee that I will encounter all of these things in this new world. After all, forever is a long time.

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